﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace XNA_3DFramWork
{
    public interface IPerson
    {
        int Life
        {
            set;
            get;
        }
        int Power
        {
            set;
            get;
        }
        bool InGoal();

        void IsDead();
        void Shoot();
    }
}
